Greibach, Kate, Vrabin and Evee talk Stronghold PvP and the Revenant.
Stronkhold: Champion’s Dusk
It’s a fusion of GvG, Fort Aspenwood, and MOBAs
Two lanes, one defense, one offence, ending at the keeps, and then a central supply point
spend supply to build NPC’s which have specific roles - door busters, other NPC killers, in order to break through two layers of defense
Heroes - 10 second channel to summon the uber NPC, there was a cannon dude that used his weapon melee and ranged that was really cool to watch
There are two barriers you have to break through to get to the lord, and the NPCs don’t respawn so big pushes towards the end are supposed to be exciting
The Keep Lord has a downed state - must be finished to end the match and can rally off players
The final number of players on each side hasn’t been decided yet, it will be between 1v1 and 10v10 and based off of feedback in the betas, but primarily tested in 5v5
Seems to open up the potential for a lot of different roles, one of the disappointments of Conquest is that since they are all cap points essentially the same roles are happening on 3 different points
There’s a really great Ready Up Episode all about it
New/Updated Boons + Conditions:
Taunt: Forces the enemy to run at you and autoattack (opposite of fear).
Slow: 50% attack speed and movement reduction. (Cripple -33%, Slow -50%, Chill -66%).
(Slow is also different from chill because chill increases cooldown time, while slow will increase cast time)
Stability: Will be changed to have stacks, each CC removes a stack
Resistance: Conditions stay on you but do not have their effect
Ready Up: Showing the Revenant
Corruption Line (Precision/Condi)
Use a Tonic to Map Complete WvW: (Remember, YMMV)
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